Here's a code snippet to stream a FLV from a random source without a RTMP streaming server like Red 5/ FMS.
//You'll have to add the necessary imports
private var _video:Video; //Our video object
_video = new Video(640, 480);
private var _netConnection:NetConnection = new NetConnection();
_netConnection.connect(null); //No need of specifying a RTMP server!
private var _ns:NetStream = new NetStream(_netConnection);
_ns.addEventListener(NetStatusEvent.NET_STATUS, handleNetStatusPlay, false, 0, true);
_video.attachNetStream(_ns); //Attach our NetStream to our video object
_ns.client = new NetStreamUserClient(_ns);
var streamPath:String = "http://www.flvFilesSite.com/myFolder/myTestFLV.flv";
_ns.play(streamPath);
//Handle our NetStatusEvent
private function handleNetStatusPlay(e:NetStatusEvent):void
{
if (e.info.level == "error")
{
if (e.info.code == "NetStream.Play.StreamNotFound")
{
trace("FLV file does not exist!");
}
}
}
Code for NetStreamUserClient
package
{
import flash.net.NetStream;
/**
* ...
* @author Rajesh Peter Douglas D'Monte
*/
public class NetStreamUserClient
{
public function NetStreamUserClient()
{
}
public function onCuePoint(infoObject:Object):void
{
trace("onCuePoint" + infoObject);
}
public function onMetaData(infoObject:Object):void
{
trace("onMetaData " + infoObject);
}
public function onPlayStatus(infoObject:Object):void
{
trace("onPlayStatus " + infoObject);
//Debug.print_r(infoObject);
if (infoObject.code == "NetStream.Play.Complete")
{
//FLV finished playing
}
}
}
}


